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008 | 230926b |||||||| |||| 00| 0 eng d | ||
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_aSorensen, Flemming _958144 |
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_aTourism practices and experience value creation: _bThe case of a themed attraction restaurant/ |
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_bSage, _c2020. |
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300 | _aVol 20, issue 3, 2020 ( 271–297 p ) | ||
520 | _aThis article uses practice theory to analyse experience value creation in an innovative tourism setting characterised by high interdependence between tourism actors. The theory is applied in a case- and action-oriented study of a themed restaurant in a medieval re-enactment centre. It exemplifies how integration of a restaurant into a specific attraction theme provides opportunities for experience value co-creation through tourism practices. It also illustrates how integration can cause co-destruction of experience value. The action-oriented part of the study included a workshop, interviews and other communication with relevant actors. It aimed to sustain a change of practices, providing solutions to issues of value-co-destruction found in the case study. The article theorises and illustrates the complexity of experience value creation in complex tourist settings and suggests how a practice theory approach to innovation may lead to value creation in tourism and be a powerful tool for tourism managers. | ||
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_aFuglsang, Lars _958145 |
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700 |
_aSundbo, Jon _958146 |
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_aJensen, Jens Friis _958147 |
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773 | 0 |
_012507 _917118 _dLondon: Sage Publication Ltd, _tTourist Studies / _x14687976 |
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856 | _uhttps://doi.org/10.1177/1468797619899347 | ||
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_2ddc _cEJR |
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_c14785 _d14785 |